Friday, November 13, 2015

Digital sculpting week 3 and 4

...Time flies as always...

Week 3:

Class was about how to alter an existing mesh without messing it up. Conclusion: anything is allowed except using Dynamesh, as this would alter the UV's.

For our homework, we were provided with a simple low poly full body mesh, and let our imaginations run wild.

A second part of the homework was to put our different body parts into Poly-groups.

Our teacher recommended not to do the full body because of time constraints, but to focus on a bust. Of course I tried to do a full body anyway, then realized she was correct, too much work.

So, this is what I came up with. I call it 'grumpy monkey man'.



Week 4:

The lecture was about the use of Poly-spheres to create a base mesh.

Homework was exactly that.

After a little practice and getting accustomed to the tools and shortcuts I was making an awesome looking dragon. Well, not really, dragons are a little too ambitious for me at this point. So, instead I made a dinosaur. Nope, still too ambitious.

After all that practice of starting over, I finally got the hang of the process and I ended up with something I quite like, an elephant calf, or baby elephant if you will.





That's all, onward and upwards.
Thanks for reading! :)